Visual Storytelling and Beyound

There are two components to this amazing software: A full pre-production tool set for your narrative content creation and a full production tool set for bringing your content to life in game. All in a tiny 35 MB package.

By creating your narrative content visually you see the present and future of your content simultaneously, making it easy to create dialogue, tell compelling and dynamic stories and make changes at any moment. You can then quickly and easily it in your game.

Get Storyteller For Unity

Creating your story

  • - Node canvas
  • Create characters
  • Define environments for characters
  • Create a story/dialogue by using voice recording
  • Create a story/dialogue by using text
  • Create a story by using voice/ text mix
  • Define sound effects for Actions
  • Toggle text & voiceover mode in Dialogue nodes
  • Voiceover recording directly in nodes
  • Optional grid
  • Quick Reset to canvas origin
  • Auto Connect Node Setting
  • Media nodes to sample character interactions
  • Play through characters entire lifetime in a story using End nodes
  • - Scenes
  • Create Multiple scenes in a Story project
  • Optional automatic text dialogue timing
  • Character management & tracking
  • - Timeline
  • Change the interactions using Timeline
  • Interaction sampling
  • Text editing from timeline
  • Node creation from in the timeline.
  • Scrub, Pan , Zoom Timeline
  • - Shortcuts
  • Mac & windows friendly Shortcuts
  • Cycle through scenes with shortcut keys
  • - Storyboarding
  • Use large or regular sized storyboards
  • Scale to fit or crop storyboard images
  • - General
  • Move characters through time
  • Text To Node. Generate storyteller scene from existing text file
  • Converge branching dstory paths into one
  • Stortyeller timeline audio and storyflow scrubbing
  • Generation of voiced content into a single .wav for cutscenes
storyteller node create visual story
storyteller node create visual story

Project Management

  • - Templates
  • Generate templates of your scenes
  • Share templates with other users
  • - General management
  • Cut, copy and paste across scenes and story projects
  • Edit Node Data in Properties Window
  • Easy node detachment in properties tab
  • Easily rename for nodes in the properties tab
  • Optional project info display
  • Character link manager system
  • Environment link manager system
  • Set custom zoom threshold

Reassurance ,Security and protection

  • Unused node check
  • Story caching (auto backup)
  • Tooltips
  • Online User Guide
  • Illegal node connection prevention
  • Optional Auto Project cache
storyteller node create visual story
storyteller node create visual story

Enrich your story

  • - Character Development and Management
  • Define Character Biographies
  • Create History & Evolution
  • Access to over 90 personality traits per evolution state
  • Create any amount of character voice samples per evolution state
  • Set character Images for each evolution
  • Link characters across multiple scenes
  • - Environment Development
  • Link environments across any scene
  • Set environment images
  • Define general environment info
  • - Scene Development
  • Set Scene Images
  • Define general scene info

Share your story

  • -HTML Export:
  • Export entire Storyteller project as HTML
  • Export a storyboard with text and images
  • Export a text only scene.
  • Export a scenes with voiceover, sound effects, text, timing, environment tag, type tag and storyboard image
  • Character list export
  • Overview export
  • Dialogue export with / without timing, audio and image
  • Set custom export location or export in unity folder
  • - Canvas Screenshot:
  • Regardless of size. Export high resolution screenshot of your entire canvas.
storyteller node create visual story
storyteller node create visual story

Use in Game

  • - Example Scenes:
  • Detective Bot (basic setup for a mini mystery game)
  • 好きじゃないよ❕ (Basic setup for a visual novel)
  • NPC Quest (basic setup for NPC interction)

  • Language localization:
  • Text localization:
  • Voiceover localization:
  • Sound Effect localization:

  • Define your Player. This determines which character in your story will be your main player in your game.
  • Easily Setup UI for dialogue interfaces. Design any UI you want and simply drag and drop parts to setup.
  • Dedicated Typing text setup and standard instant text display.
  • - Keyword filters (find & replace):
  • Static Keyword filters
  • Dynamic Keyword Filters
  • Runtime playback of voice you create in storyteller.
  • Runtime sound Effect Playback.
  • Alternate Route Titles. Definition of custom text representing choices a character will make if you are using a UI with choices.
  • General Condition Systems (Visual scripting). Trigger any multiple functions based on any condition/ conditions from any node. This allows you to be able to literally trigger any function that can be triggered in your game.
  • - Time controlled condition system:
  • Trigger by Start timeline
  • Trigger by Dely
  • Triger by Custom Timeline
  • Trigger by Realtime Delay
  • Auto Start Condition System. By turning on Auto start. conditions are triggered once your dialogue or character data is processed.

Full Version

$100 /PER SEAT
  • Full Canvas Functionality
  • All Storyteller Editor Access
  • Playable example scenes
  • Game Bridge Editors
  • Story Export
  • Screenshot Editor Export
  • Use In Game
  • Multi Character States
  • Multi Scene use
  • Full Language Localization

Outsource Developemt

email: [email protected]
  • We wil setup your game for you
    by using Storyteller and Game
    Bridge. email [email protected].
    we will take a quick look at what
    you need give you an estimated
    turnaround time And USD cost is
    scaled based on the size of
    your project.If at any time you
    wish to continue development
    yourself with Storyteller
    You will be given all your
    project data.At this point,
    your project will require
    Storytellerso you will need
    to purchase storyteller.